Efficiency Investigation of Langevin Monte Carlo Ray Tracing
The main computationally expensive task of realistic computer graphics is the calculation of global illumination. Currently, most of the lighting simulation methods are based on various types of Monte Carlo ray tracing. One of them, the Langevin Monte Carlo ray tracing, generates samples using the t...
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Main Authors: | Sergey Ershov, Vladimir Frolov, Alexander Nikolaev, Vladimir Galaktionov, Alexey Voloboy |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2024-11-01
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Series: | Mathematics |
Subjects: | |
Online Access: | https://www.mdpi.com/2227-7390/12/21/3437 |
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