Game research by design in project management and beyond
Projects are complex systems as they consist of different elements interacting with each other considering a certain degree of uncertainty. Serious games - defined as those that are not primarily intended to entertain - can be used to better understand, analyse, or design projects in such complex so...
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Format: | Article |
Language: | English |
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Elsevier
2025-12-01
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Series: | Project Leadership and Society |
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Online Access: | http://www.sciencedirect.com/science/article/pii/S2666721524000590 |
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author | Maria Freese Geertje Bekebrede |
author_facet | Maria Freese Geertje Bekebrede |
author_sort | Maria Freese |
collection | DOAJ |
description | Projects are complex systems as they consist of different elements interacting with each other considering a certain degree of uncertainty. Serious games - defined as those that are not primarily intended to entertain - can be used to better understand, analyse, or design projects in such complex socio-technical systems. They are a powerful research method because they provide data and insights into people’s behaviour in relation to their environment. They do this in an engaging way in a safe environment, making them suitable for testing hypotheses and gathering data on choices, decisions, and interactions of people. In addition, serious games provide an environment that allows for mixed methods data collection. This article introduces the Game Research by Design - Approach about the development of serious gaming research set-ups, which addresses three cycles - theoretical, design and empirical one - when conducting research using serious games. This article illustrates the choices researchers need to make when developing research design and experiments based on serious gaming. Further research is needed to elaborate the different steps and to fine-tune this approach. |
format | Article |
id | doaj-art-a8f4447837c548ddab30b5410dd74940 |
institution | Kabale University |
issn | 2666-7215 |
language | English |
publishDate | 2025-12-01 |
publisher | Elsevier |
record_format | Article |
series | Project Leadership and Society |
spelling | doaj-art-a8f4447837c548ddab30b5410dd749402025-01-04T04:57:13ZengElsevierProject Leadership and Society2666-72152025-12-016100174Game research by design in project management and beyondMaria Freese0Geertje Bekebrede1Otto von Guericke University Magdeburg, Faculty of Mechanical Engineering, Universitaetsplatz 2, 39106, Magdeburg, Germany; Corresponding author.Delft University of Technology, Faculty of Technology, Policy and Management, Jaffalaan 5, 2628 BX, Delft, the NetherlandsProjects are complex systems as they consist of different elements interacting with each other considering a certain degree of uncertainty. Serious games - defined as those that are not primarily intended to entertain - can be used to better understand, analyse, or design projects in such complex socio-technical systems. They are a powerful research method because they provide data and insights into people’s behaviour in relation to their environment. They do this in an engaging way in a safe environment, making them suitable for testing hypotheses and gathering data on choices, decisions, and interactions of people. In addition, serious games provide an environment that allows for mixed methods data collection. This article introduces the Game Research by Design - Approach about the development of serious gaming research set-ups, which addresses three cycles - theoretical, design and empirical one - when conducting research using serious games. This article illustrates the choices researchers need to make when developing research design and experiments based on serious gaming. Further research is needed to elaborate the different steps and to fine-tune this approach.http://www.sciencedirect.com/science/article/pii/S2666721524000590Project managementComplex systemsMixed methodsSerious gameResearch approach |
spellingShingle | Maria Freese Geertje Bekebrede Game research by design in project management and beyond Project Leadership and Society Project management Complex systems Mixed methods Serious game Research approach |
title | Game research by design in project management and beyond |
title_full | Game research by design in project management and beyond |
title_fullStr | Game research by design in project management and beyond |
title_full_unstemmed | Game research by design in project management and beyond |
title_short | Game research by design in project management and beyond |
title_sort | game research by design in project management and beyond |
topic | Project management Complex systems Mixed methods Serious game Research approach |
url | http://www.sciencedirect.com/science/article/pii/S2666721524000590 |
work_keys_str_mv | AT mariafreese gameresearchbydesigninprojectmanagementandbeyond AT geertjebekebrede gameresearchbydesigninprojectmanagementandbeyond |