Procedural Audio in Computer Games Using Motion Controllers: An Evaluation on the Effect and Perception
A study has been conducted into whether the use of procedural audio affects players in computer games using motion controllers. It was investigated whether or not (1) players perceive a difference between detailed and interactive procedural audio and prerecorded audio, (2) the use of procedural audi...
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| Main Authors: | Niels Böttcher, Héctor P. Martínez, Stefania Serafin |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Wiley
2013-01-01
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| Series: | International Journal of Computer Games Technology |
| Online Access: | http://dx.doi.org/10.1155/2013/371374 |
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