GAMIFICATION-ASSISTED FLIPPED LEARNING IN EFL READING CLASSROOM: A CASE OF SECONDARY SCHOOL IN INDONESIA

World Bank's report in Program for International Student Assessment, found that during the first four years of school closures in Indonesia due to the Covid-19 pandemic, school students experienced an 11-point decline in reading skills and learning outcomes. This research focused on gamificatio...

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Bibliographic Details
Main Authors: Riani Noor Yoshania, Fazri Nur Yusuf, Hanna Sundari
Format: Article
Language:English
Published: Universitas Kuningan 2023-01-01
Series:Indonesian EFL Journal
Online Access:http://journal.uniku.ac.id/index.php/IEFLJ/article/view/7265
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