Deconstructing esports
Branding competitive gaming as esports, part of a process known as sportification, has contributed greatly to the wider acceptance of competitive gaming as legitimate leisure and professional activity. However, the social effects of sportification remain largely overlooked in current research. In th...
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Main Authors: | Tom Legierse, Maria Ruotsalainen |
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Format: | Article |
Language: | English |
Published: |
Septentrio Academic Publishing
2024-12-01
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Series: | Eludamos |
Subjects: | |
Online Access: | https://septentrio.uit.no/index.php/eludamos/article/view/7704 |
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