Breaking barriers in STEAM education: Analyzing competence acquisition through project-based learning in a European context
Project-Based Learning (PBL) is a widely applied methodology to foster professional competencies, especially when integrated with STEAM education. This study assesses the impact of a STEAM PBL activity on higher education students and academics, regarding competence acquisition (i.e., personal, prof...
Saved in:
Main Authors: | Paula García-Llamas, Angela Taboada, Patricia Sanz-Chumillas, Luísa Lopes Pereira, Roberto Baelo Álvarez |
---|---|
Format: | Article |
Language: | English |
Published: |
Elsevier
2025-06-01
|
Series: | International Journal of Educational Research Open |
Subjects: | |
Online Access: | http://www.sciencedirect.com/science/article/pii/S2666374025000159 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Initier au projet par le jeu. Evaluation d’une expérimentation en école d’ingénieurs
by: Caroline Verzat
Published: (2009-09-01) -
3D plants: the impact of integrating science, design, and technology on high school student learning and interests in STEAM subjects and careers
by: Sandra Arango-Caro, et al.
Published: (2025-01-01) -
Unveiling the Physics Secrets of Bajiquan: A STEAM-Integrated Teaching Approach
by: Haidong Chen, et al.
Published: (2025-01-01) -
Steam ve Sanat Eğitimi
by: Semahat Erdoğan
Published: (2020-08-01) -
Creative-Motivated Citizen Science After-School STEAM Programme for Motivating Actions Related to the Oceanic Microplastics Problem
by: Tomomi Sayuda, et al.
Published: (2025-01-01)