Virtual reality compressing and transmitting system based on mobile edge computing
In order to solve the problem of the high requirements of data transmission rate and sensitivity to transmission delay in virtual reality (VR) based on cloud services,a Cloud VR system with MEC (mobile edge computing) was proposed,mainly including viewpoint-based VR processing and HDA (hybrid digita...
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Format: | Article |
Language: | zho |
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Editorial Department of Journal on Communications
2020-04-01
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Series: | Tongxin xuebao |
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Online Access: | http://www.joconline.com.cn/zh/article/doi/10.11959/j.issn.1000-436x.2020076/ |
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author | Bin TAN Songyuan ZHAO Jun WU Wenru ZHANG |
author_facet | Bin TAN Songyuan ZHAO Jun WU Wenru ZHANG |
author_sort | Bin TAN |
collection | DOAJ |
description | In order to solve the problem of the high requirements of data transmission rate and sensitivity to transmission delay in virtual reality (VR) based on cloud services,a Cloud VR system with MEC (mobile edge computing) was proposed,mainly including viewpoint-based VR processing and HDA (hybrid digital-analog) transmission optimization.Firstly,a dynamic streaming method based on user viewpoint and pyramid projection was used to implement a complete edge cloud VR system.Then,HDA transmission was introduced to optimize the transmission,and a heuristic algorithm for resource allocation was given.Finally,the base station protocol stack was transformed,and the MEC was integrated into the LTE (long term evolution) system to implement a complete mobile edge cloud VR system.Experimental results demonstrate that the proposed scheme has good robustness and efficient transmission by comparing with the existing schemes. |
format | Article |
id | doaj-art-810530e6ee244fbbb17fa326c6c0b70d |
institution | Kabale University |
issn | 1000-436X |
language | zho |
publishDate | 2020-04-01 |
publisher | Editorial Department of Journal on Communications |
record_format | Article |
series | Tongxin xuebao |
spelling | doaj-art-810530e6ee244fbbb17fa326c6c0b70d2025-01-14T07:18:51ZzhoEditorial Department of Journal on CommunicationsTongxin xuebao1000-436X2020-04-0141455359734107Virtual reality compressing and transmitting system based on mobile edge computingBin TANSongyuan ZHAOJun WUWenru ZHANGIn order to solve the problem of the high requirements of data transmission rate and sensitivity to transmission delay in virtual reality (VR) based on cloud services,a Cloud VR system with MEC (mobile edge computing) was proposed,mainly including viewpoint-based VR processing and HDA (hybrid digital-analog) transmission optimization.Firstly,a dynamic streaming method based on user viewpoint and pyramid projection was used to implement a complete edge cloud VR system.Then,HDA transmission was introduced to optimize the transmission,and a heuristic algorithm for resource allocation was given.Finally,the base station protocol stack was transformed,and the MEC was integrated into the LTE (long term evolution) system to implement a complete mobile edge cloud VR system.Experimental results demonstrate that the proposed scheme has good robustness and efficient transmission by comparing with the existing schemes.http://www.joconline.com.cn/zh/article/doi/10.11959/j.issn.1000-436x.2020076/virtual realitymobile edge computinghybrid digital-analog |
spellingShingle | Bin TAN Songyuan ZHAO Jun WU Wenru ZHANG Virtual reality compressing and transmitting system based on mobile edge computing Tongxin xuebao virtual reality mobile edge computing hybrid digital-analog |
title | Virtual reality compressing and transmitting system based on mobile edge computing |
title_full | Virtual reality compressing and transmitting system based on mobile edge computing |
title_fullStr | Virtual reality compressing and transmitting system based on mobile edge computing |
title_full_unstemmed | Virtual reality compressing and transmitting system based on mobile edge computing |
title_short | Virtual reality compressing and transmitting system based on mobile edge computing |
title_sort | virtual reality compressing and transmitting system based on mobile edge computing |
topic | virtual reality mobile edge computing hybrid digital-analog |
url | http://www.joconline.com.cn/zh/article/doi/10.11959/j.issn.1000-436x.2020076/ |
work_keys_str_mv | AT bintan virtualrealitycompressingandtransmittingsystembasedonmobileedgecomputing AT songyuanzhao virtualrealitycompressingandtransmittingsystembasedonmobileedgecomputing AT junwu virtualrealitycompressingandtransmittingsystembasedonmobileedgecomputing AT wenruzhang virtualrealitycompressingandtransmittingsystembasedonmobileedgecomputing |