Queer gender identities and videogames

This narrative literature review discusses peer-reviewed research articles connecting queer gender identities and videogames. Its main purpose is to describe directions of research on connections between queer gender identities and videogames, and to indicate gaps and missing connections in existing...

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Main Author: Mark Maletska
Format: Article
Language:English
Published: Septentrio Academic Publishing 2024-12-01
Series:Eludamos
Subjects:
Online Access:https://septentrio.uit.no/index.php/eludamos/article/view/7432
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author Mark Maletska
author_facet Mark Maletska
author_sort Mark Maletska
collection DOAJ
description This narrative literature review discusses peer-reviewed research articles connecting queer gender identities and videogames. Its main purpose is to describe directions of research on connections between queer gender identities and videogames, and to indicate gaps and missing connections in existing studies. The analysed material was collected in April–August 2023 using Google Scholar, Web of Science, and Scopus databases. Three major thematic categories were identified in the publications: representation of queer gender identities in videogames; player–avatar connections and gender dysphoria; and queer gender identities in game-related spaces. The main finding of the review is that articles focused on queer people do not tend to address the inherent queerness of videogames. Queer temporality and spatiality are not sufficiently studied in interaction with queer players, and narrative and/or visual elements remain in focus, even when potentially interactive activities like avatar creation are being researched.
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institution Kabale University
issn 1866-6124
language English
publishDate 2024-12-01
publisher Septentrio Academic Publishing
record_format Article
series Eludamos
spelling doaj-art-7f97a65acaf0465e9de9bc9c9439ca7d2025-01-03T12:21:49ZengSeptentrio Academic PublishingEludamos1866-61242024-12-0115110.7557/23.7432Queer gender identities and videogamesMark Maletska0Tampere UniversityThis narrative literature review discusses peer-reviewed research articles connecting queer gender identities and videogames. Its main purpose is to describe directions of research on connections between queer gender identities and videogames, and to indicate gaps and missing connections in existing studies. The analysed material was collected in April–August 2023 using Google Scholar, Web of Science, and Scopus databases. Three major thematic categories were identified in the publications: representation of queer gender identities in videogames; player–avatar connections and gender dysphoria; and queer gender identities in game-related spaces. The main finding of the review is that articles focused on queer people do not tend to address the inherent queerness of videogames. Queer temporality and spatiality are not sufficiently studied in interaction with queer players, and narrative and/or visual elements remain in focus, even when potentially interactive activities like avatar creation are being researched. https://septentrio.uit.no/index.php/eludamos/article/view/7432LGBTQIA videogamesqueer game studiesnarrative literature review
spellingShingle Mark Maletska
Queer gender identities and videogames
Eludamos
LGBTQIA
videogames
queer game studies
narrative literature review
title Queer gender identities and videogames
title_full Queer gender identities and videogames
title_fullStr Queer gender identities and videogames
title_full_unstemmed Queer gender identities and videogames
title_short Queer gender identities and videogames
title_sort queer gender identities and videogames
topic LGBTQIA
videogames
queer game studies
narrative literature review
url https://septentrio.uit.no/index.php/eludamos/article/view/7432
work_keys_str_mv AT markmaletska queergenderidentitiesandvideogames