Implementation of creative projects in the conditions of digitalization of educational environment
In this paper, the problem of digitalization of the educational environment is actualized. In this regard, the basic concepts of the problem under consideration have been clarified. The author analyzes the digitalization process, factors in the development of the digital educational process, didacti...
Saved in:
Main Author: | |
---|---|
Format: | Article |
Language: | English |
Published: |
Samara State Technical University
2021-10-01
|
Series: | Вестник Самарского государственного технического университета. Серия: Психолого-педагогические науки |
Subjects: | |
Online Access: | https://vestnik-pp.samgtu.ru/1991-8569/article/viewFile/65236/pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Summary: | In this paper, the problem of digitalization of the educational environment is actualized. In this regard, the basic concepts of the problem under consideration have been clarified. The author analyzes the digitalization process, factors in the development of the digital educational process, didactic principles of digital pedagogy, the use of an interdisciplinary approach in higher education. The hypothesis of the research is that the use of such a method as a creative project in the learning process contributes to an increase in the level of digital culture of students, the formation of creative thinking and creativity, flexibility and the ability to make decisions in the face of constant changes. The organization of creative projects on digital platforms will diversify the professional training of students. The main problems of this paper are related to the fact that, despite the existing methods of forming a digital culture, the level of its formation remains extremely low. Not all modern teaching methods serve the needs of the learner. The paper presents one of the possible solutions to the problem presented on the example of the methodology for conducting classes in the developed courses of disciplines Recreational geography, Recreational resource studies, Resortology, Art history: Cinema history with students majoring in social and cultural activities. The features of the organization of classes, the implementation of practical tasks by students, the variety of forms, methods and means of teaching are presented. The work emphasizes the importance of organizing conditions for creative activity in the context of digitalization of the educational environment. |
---|---|
ISSN: | 1991-8569 2712-892X |