Un fablab hybride pour l’enseignement des humanités numériques
Digital technology is now central in all sectors of society, and especially at universities, where it is changing didactics and pedagogy. However, few studies have focused on the influence of digital humanities in the implementation of specific programmes to help students succeed. This study aims to...
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Format: | Article |
Language: | fra |
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Humanistica
2022-06-01
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Series: | Humanités Numériques |
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Online Access: | https://journals.openedition.org/revuehn/2953 |
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author | Stéphanie Marty Katia Thomas Vasquez |
author_facet | Stéphanie Marty Katia Thomas Vasquez |
author_sort | Stéphanie Marty |
collection | DOAJ |
description | Digital technology is now central in all sectors of society, and especially at universities, where it is changing didactics and pedagogy. However, few studies have focused on the influence of digital humanities in the implementation of specific programmes to help students succeed. This study aims to fill this gap, by questioning how digital humanities are taught in such programmes. More precisely, we choose to question the assets and limitations, for students and teachers, of an aid system mobilising engineering and rooted in digital humanities teaching. Finally, we consider the potential transferability of this study to other systems, and even to other sectors of the educational world. |
format | Article |
id | doaj-art-72aaae1c1d50431b8777e0fde244fbcc |
institution | Kabale University |
issn | 2736-2337 |
language | fra |
publishDate | 2022-06-01 |
publisher | Humanistica |
record_format | Article |
series | Humanités Numériques |
spelling | doaj-art-72aaae1c1d50431b8777e0fde244fbcc2025-01-10T12:52:21ZfraHumanisticaHumanités Numériques2736-23372022-06-01510.4000/revuehn.2953Un fablab hybride pour l’enseignement des humanités numériquesStéphanie MartyKatia Thomas VasquezDigital technology is now central in all sectors of society, and especially at universities, where it is changing didactics and pedagogy. However, few studies have focused on the influence of digital humanities in the implementation of specific programmes to help students succeed. This study aims to fill this gap, by questioning how digital humanities are taught in such programmes. More precisely, we choose to question the assets and limitations, for students and teachers, of an aid system mobilising engineering and rooted in digital humanities teaching. Finally, we consider the potential transferability of this study to other systems, and even to other sectors of the educational world.https://journals.openedition.org/revuehn/2953teachingdigital literacycurriculumserious game |
spellingShingle | Stéphanie Marty Katia Thomas Vasquez Un fablab hybride pour l’enseignement des humanités numériques Humanités Numériques teaching digital literacy curriculum serious game |
title | Un fablab hybride pour l’enseignement des humanités numériques |
title_full | Un fablab hybride pour l’enseignement des humanités numériques |
title_fullStr | Un fablab hybride pour l’enseignement des humanités numériques |
title_full_unstemmed | Un fablab hybride pour l’enseignement des humanités numériques |
title_short | Un fablab hybride pour l’enseignement des humanités numériques |
title_sort | un fablab hybride pour l enseignement des humanites numeriques |
topic | teaching digital literacy curriculum serious game |
url | https://journals.openedition.org/revuehn/2953 |
work_keys_str_mv | AT stephaniemarty unfablabhybridepourlenseignementdeshumanitesnumeriques AT katiathomasvasquez unfablabhybridepourlenseignementdeshumanitesnumeriques |