Gamification of Participatory Science and Digital Transition in Mountain Areas: The Case of the Mercantour Bearded Vulture Network

Participatory science is an alternative to certain mountain practices. At local, it rests on collaborations between scientists and citizens. In France, the Mercantour National Park, a unique territory, is an interesting case for study. Located in the Provence-Alpes-Côte d'Azur region, it has, s...

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Main Author: Alain Schoeny
Format: Article
Language:English
Published: Institut de Géographie Alpine 2024-02-01
Series:Revue de Géographie Alpine
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Online Access:https://journals.openedition.org/rga/12450
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author Alain Schoeny
author_facet Alain Schoeny
author_sort Alain Schoeny
collection DOAJ
description Participatory science is an alternative to certain mountain practices. At local, it rests on collaborations between scientists and citizens. In France, the Mercantour National Park, a unique territory, is an interesting case for study. Located in the Provence-Alpes-Côte d'Azur region, it has, since 1993, been the setting for a programme of reintroduction of bearded vultures. Thus, the Park, with over 500 volunteers, has organised itself to follow its evolution. Digital technologies play an important part in this, particularly in the collection, transmission and exchange of data, and various game mechanisms contribute to the gamification of bearded vulture monitoring in the Mercantour. This article specifies its outlines so as to help better understand its principles, which have more to do with play-oriented attitudes towards non-recreational objects than with a conquest of recreational objects. A survey, interviews and IT monitoring were thus conducted to explain what can today be described as gamification of participatory science, which the digital transition has activated.gamification, sciences participatives, transition numérique, ludicisation, Mercantour
format Article
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institution Kabale University
issn 0035-1121
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language English
publishDate 2024-02-01
publisher Institut de Géographie Alpine
record_format Article
series Revue de Géographie Alpine
spelling doaj-art-7296459d9ba7471d9c1e3a64fe9150392025-01-10T15:55:07ZengInstitut de Géographie AlpineRevue de Géographie Alpine0035-11211760-74262024-02-01111310.4000/rga.12450Gamification of Participatory Science and Digital Transition in Mountain Areas: The Case of the Mercantour Bearded Vulture NetworkAlain SchoenyParticipatory science is an alternative to certain mountain practices. At local, it rests on collaborations between scientists and citizens. In France, the Mercantour National Park, a unique territory, is an interesting case for study. Located in the Provence-Alpes-Côte d'Azur region, it has, since 1993, been the setting for a programme of reintroduction of bearded vultures. Thus, the Park, with over 500 volunteers, has organised itself to follow its evolution. Digital technologies play an important part in this, particularly in the collection, transmission and exchange of data, and various game mechanisms contribute to the gamification of bearded vulture monitoring in the Mercantour. This article specifies its outlines so as to help better understand its principles, which have more to do with play-oriented attitudes towards non-recreational objects than with a conquest of recreational objects. A survey, interviews and IT monitoring were thus conducted to explain what can today be described as gamification of participatory science, which the digital transition has activated.gamification, sciences participatives, transition numérique, ludicisation, Mercantourhttps://journals.openedition.org/rga/12450gamificationparticipatory sciencedigital transitionMercantourludicisation
spellingShingle Alain Schoeny
Gamification of Participatory Science and Digital Transition in Mountain Areas: The Case of the Mercantour Bearded Vulture Network
Revue de Géographie Alpine
gamification
participatory science
digital transition
Mercantour
ludicisation
title Gamification of Participatory Science and Digital Transition in Mountain Areas: The Case of the Mercantour Bearded Vulture Network
title_full Gamification of Participatory Science and Digital Transition in Mountain Areas: The Case of the Mercantour Bearded Vulture Network
title_fullStr Gamification of Participatory Science and Digital Transition in Mountain Areas: The Case of the Mercantour Bearded Vulture Network
title_full_unstemmed Gamification of Participatory Science and Digital Transition in Mountain Areas: The Case of the Mercantour Bearded Vulture Network
title_short Gamification of Participatory Science and Digital Transition in Mountain Areas: The Case of the Mercantour Bearded Vulture Network
title_sort gamification of participatory science and digital transition in mountain areas the case of the mercantour bearded vulture network
topic gamification
participatory science
digital transition
Mercantour
ludicisation
url https://journals.openedition.org/rga/12450
work_keys_str_mv AT alainschoeny gamificationofparticipatoryscienceanddigitaltransitioninmountainareasthecaseofthemercantourbeardedvulturenetwork