Effects of an exercise program with augmented reality on functional fitness and physical activity of community-dwelling older adults
BackgroundThis study aims to investigate the effects of a multimodal program using augmented reality on the functional fitness and physical activity of older adults living in the community.MethodSeventy-eight older adults living in the community participated in this study. Participants were divided...
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Frontiers Media S.A.
2025-01-01
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Series: | Frontiers in Sports and Active Living |
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Online Access: | https://www.frontiersin.org/articles/10.3389/fspor.2024.1447866/full |
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author | Soraia Ferreira Soraia Ferreira José Marmeleira José Marmeleira Jesus Del Pozo Cruz Jesus Del Pozo Cruz Nilton Leite Nilton Leite Alexandre Bernardino Ana Moradell Ana Moradell Ana Moradell Ana Moradell Armando Raimundo Armando Raimundo |
author_facet | Soraia Ferreira Soraia Ferreira José Marmeleira José Marmeleira Jesus Del Pozo Cruz Jesus Del Pozo Cruz Nilton Leite Nilton Leite Alexandre Bernardino Ana Moradell Ana Moradell Ana Moradell Ana Moradell Armando Raimundo Armando Raimundo |
author_sort | Soraia Ferreira |
collection | DOAJ |
description | BackgroundThis study aims to investigate the effects of a multimodal program using augmented reality on the functional fitness and physical activity of older adults living in the community.MethodSeventy-eight older adults living in the community participated in this study. Participants were divided into three groups: a control group that maintained their usual activities, and two experimental groups, one with multimodal training (EG1) and the other with multimodal training combined with augmented reality (EG2). Participants were assessed at baseline and post-intervention, after 12 weeks. Functional fitness was assessed using the Rikli and Jones Senior Fitness Test, handgrip strength, the functional reach test, and the Fullerton Advanced Balance Scale. Physical activity was measured using accelerometry.ResultsIn EG1, lower limb flexibility, agility, cardiorespiratory fitness, and balance improved significantly between baseline and the 12-week outcome (p ≤ 0.001 for all). In EG2, improvements were observed in upper and lower limb strength, lower limb flexibility, agility, cardiorespiratory fitness, handgrip strength, and balance (p < 0.05 for all). Sedentary behavior increased in EG1 after the intervention. The clinical effect sizes of the interventions were large for balance (ES = 1.19) in EG1 and for upper limb strength (ES = 1.24) in EG2, and medium for cardiorespiratory fitness (ES = 0.74), agility (ES = 0.50), and lower limb flexibility (ES = 0.65) in EG1, and lower limb strength (ES = 0.61) and cardiorespiratory fitness (ES = 0.79) in EG2.ConclusionBoth intervention programs led to improvements in several functional domains. However, the multimodal training combined with augmented reality program showed improvements across more domains, resulting in greater changes. Physical activity did not show significant improvements. |
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language | English |
publishDate | 2025-01-01 |
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series | Frontiers in Sports and Active Living |
spelling | doaj-art-6d5dfa8baab64aee8d7e542fb12f98362025-01-07T06:48:06ZengFrontiers Media S.A.Frontiers in Sports and Active Living2624-93672025-01-01610.3389/fspor.2024.14478661447866Effects of an exercise program with augmented reality on functional fitness and physical activity of community-dwelling older adultsSoraia Ferreira0Soraia Ferreira1José Marmeleira2José Marmeleira3Jesus Del Pozo Cruz4Jesus Del Pozo Cruz5Nilton Leite6Nilton Leite7Alexandre Bernardino8Ana Moradell9Ana Moradell10Ana Moradell11Ana Moradell12Armando Raimundo13Armando Raimundo14Department of Sport and Health, School of Health and Human Development, University of Evora, Évora, PortugalComprehensive Health Research Center, New University of Lisbon, Lisboa, PortugalDepartment of Sport and Health, School of Health and Human Development, University of Evora, Évora, PortugalComprehensive Health Research Center, New University of Lisbon, Lisboa, PortugalDepartment of Physical Education and Sports, University of Seville, Seville, SpainEpidemiology of Physical Activity and Fitness Across Lifespan Research Group (EPAFit), University of Seville, Seville, SpainDepartment of Sport and Health, School of Health and Human Development, University of Evora, Évora, PortugalComprehensive Health Research Center, New University of Lisbon, Lisboa, PortugalLaboratory for Robotics and Engineering Systems (LARSyS), Instituto Superior Técnico (ISR), Lisboa, PortugalGrowth, Exercise, Nutrition and Development (EXER-GENUD) Research Group, Universidad de Zaragoza, Zaragoza, SpainInstituto de investigación Sanitaria de Aragón (IIS Aragón), Zaragoza, SpainInstituto Agroalimentario de Aragón-IA2 (Universidad de Zaragoza-CITA), Zaragoza, SpainDepartment of Animal Production and Food Sciences, Faculty of Health and Sport Sciences, University of Zaragoza, Zaragoza, SpainDepartment of Sport and Health, School of Health and Human Development, University of Evora, Évora, PortugalComprehensive Health Research Center, New University of Lisbon, Lisboa, PortugalBackgroundThis study aims to investigate the effects of a multimodal program using augmented reality on the functional fitness and physical activity of older adults living in the community.MethodSeventy-eight older adults living in the community participated in this study. Participants were divided into three groups: a control group that maintained their usual activities, and two experimental groups, one with multimodal training (EG1) and the other with multimodal training combined with augmented reality (EG2). Participants were assessed at baseline and post-intervention, after 12 weeks. Functional fitness was assessed using the Rikli and Jones Senior Fitness Test, handgrip strength, the functional reach test, and the Fullerton Advanced Balance Scale. Physical activity was measured using accelerometry.ResultsIn EG1, lower limb flexibility, agility, cardiorespiratory fitness, and balance improved significantly between baseline and the 12-week outcome (p ≤ 0.001 for all). In EG2, improvements were observed in upper and lower limb strength, lower limb flexibility, agility, cardiorespiratory fitness, handgrip strength, and balance (p < 0.05 for all). Sedentary behavior increased in EG1 after the intervention. The clinical effect sizes of the interventions were large for balance (ES = 1.19) in EG1 and for upper limb strength (ES = 1.24) in EG2, and medium for cardiorespiratory fitness (ES = 0.74), agility (ES = 0.50), and lower limb flexibility (ES = 0.65) in EG1, and lower limb strength (ES = 0.61) and cardiorespiratory fitness (ES = 0.79) in EG2.ConclusionBoth intervention programs led to improvements in several functional domains. However, the multimodal training combined with augmented reality program showed improvements across more domains, resulting in greater changes. Physical activity did not show significant improvements.https://www.frontiersin.org/articles/10.3389/fspor.2024.1447866/fullphysical functionphysical activityolder adultsaugmented realitymultimodal training |
spellingShingle | Soraia Ferreira Soraia Ferreira José Marmeleira José Marmeleira Jesus Del Pozo Cruz Jesus Del Pozo Cruz Nilton Leite Nilton Leite Alexandre Bernardino Ana Moradell Ana Moradell Ana Moradell Ana Moradell Armando Raimundo Armando Raimundo Effects of an exercise program with augmented reality on functional fitness and physical activity of community-dwelling older adults Frontiers in Sports and Active Living physical function physical activity older adults augmented reality multimodal training |
title | Effects of an exercise program with augmented reality on functional fitness and physical activity of community-dwelling older adults |
title_full | Effects of an exercise program with augmented reality on functional fitness and physical activity of community-dwelling older adults |
title_fullStr | Effects of an exercise program with augmented reality on functional fitness and physical activity of community-dwelling older adults |
title_full_unstemmed | Effects of an exercise program with augmented reality on functional fitness and physical activity of community-dwelling older adults |
title_short | Effects of an exercise program with augmented reality on functional fitness and physical activity of community-dwelling older adults |
title_sort | effects of an exercise program with augmented reality on functional fitness and physical activity of community dwelling older adults |
topic | physical function physical activity older adults augmented reality multimodal training |
url | https://www.frontiersin.org/articles/10.3389/fspor.2024.1447866/full |
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