Large-Scale Multiobject Emulation Platform for Noncooperative Target Missions in Space

On-ground emulation is crucial to cutting-edge space technology involving the rendezvous and maintenance of noncooperative objects. However, existing systems are restricted to two objects and have a limited range of motion, and they cannot emulate some real space missions. The introduction of mobile...

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Main Authors: Hao Chi, Guolei Wang, Ken Chen, Jiwen Zhang
Format: Article
Language:English
Published: Wiley 2024-01-01
Series:International Journal of Aerospace Engineering
Online Access:http://dx.doi.org/10.1155/ijae/8878472
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author Hao Chi
Guolei Wang
Ken Chen
Jiwen Zhang
author_facet Hao Chi
Guolei Wang
Ken Chen
Jiwen Zhang
author_sort Hao Chi
collection DOAJ
description On-ground emulation is crucial to cutting-edge space technology involving the rendezvous and maintenance of noncooperative objects. However, existing systems are restricted to two objects and have a limited range of motion, and they cannot emulate some real space missions. The introduction of mobile robots is a potential solution, but on the one hand, their relatively low precision may ruin the emulation; on the other hand, how to take full advantage of mobile robots’ larger range of motion in on-ground emulation is still to be solved. This paper presents a novel emulation platform for noncooperative object missions in space that can complete high-precision kinetic emulations of large-scale and multiobject motion. We use different kinds of mobile robots in our system and overcome the poor kinetic accuracy of mobile platforms. First, the composition and kinetics of the whole system are characterized. We simplify the hyper-redundant system and propose a trajectory mapping method based on the workspace of mobile manipulators. Then, a dynamic programming method is proposed to plan the joint trajectories of mobile manipulators. We propose a feasibility function based on manipulability and the singularity avoidance coefficient, which ensures that the mobile base moves smoothly and that high-precision manipulators have enough space to compensate for the movement errors of mobile bases. Finally, experimental results verify the feasibility and effectiveness of the system and the planning methods.
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institution Kabale University
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publishDate 2024-01-01
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spelling doaj-art-6bb4e2a89d884768bf06b503ec9b2d2f2024-12-19T00:00:01ZengWileyInternational Journal of Aerospace Engineering1687-59742024-01-01202410.1155/ijae/8878472Large-Scale Multiobject Emulation Platform for Noncooperative Target Missions in SpaceHao Chi0Guolei Wang1Ken Chen2Jiwen Zhang3Department of Mechanical EngineeringDepartment of Mechanical EngineeringDepartment of Mechanical EngineeringDepartment of Mechanical EngineeringOn-ground emulation is crucial to cutting-edge space technology involving the rendezvous and maintenance of noncooperative objects. However, existing systems are restricted to two objects and have a limited range of motion, and they cannot emulate some real space missions. The introduction of mobile robots is a potential solution, but on the one hand, their relatively low precision may ruin the emulation; on the other hand, how to take full advantage of mobile robots’ larger range of motion in on-ground emulation is still to be solved. This paper presents a novel emulation platform for noncooperative object missions in space that can complete high-precision kinetic emulations of large-scale and multiobject motion. We use different kinds of mobile robots in our system and overcome the poor kinetic accuracy of mobile platforms. First, the composition and kinetics of the whole system are characterized. We simplify the hyper-redundant system and propose a trajectory mapping method based on the workspace of mobile manipulators. Then, a dynamic programming method is proposed to plan the joint trajectories of mobile manipulators. We propose a feasibility function based on manipulability and the singularity avoidance coefficient, which ensures that the mobile base moves smoothly and that high-precision manipulators have enough space to compensate for the movement errors of mobile bases. Finally, experimental results verify the feasibility and effectiveness of the system and the planning methods.http://dx.doi.org/10.1155/ijae/8878472
spellingShingle Hao Chi
Guolei Wang
Ken Chen
Jiwen Zhang
Large-Scale Multiobject Emulation Platform for Noncooperative Target Missions in Space
International Journal of Aerospace Engineering
title Large-Scale Multiobject Emulation Platform for Noncooperative Target Missions in Space
title_full Large-Scale Multiobject Emulation Platform for Noncooperative Target Missions in Space
title_fullStr Large-Scale Multiobject Emulation Platform for Noncooperative Target Missions in Space
title_full_unstemmed Large-Scale Multiobject Emulation Platform for Noncooperative Target Missions in Space
title_short Large-Scale Multiobject Emulation Platform for Noncooperative Target Missions in Space
title_sort large scale multiobject emulation platform for noncooperative target missions in space
url http://dx.doi.org/10.1155/ijae/8878472
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AT guoleiwang largescalemultiobjectemulationplatformfornoncooperativetargetmissionsinspace
AT kenchen largescalemultiobjectemulationplatformfornoncooperativetargetmissionsinspace
AT jiwenzhang largescalemultiobjectemulationplatformfornoncooperativetargetmissionsinspace