Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes
Advances in digital technology have raised the capacity of capturing, processing and analyzing spatial data, bringing realistic and accurate reproductions of the elements in archaeological spaces. Current hardware and software have great potential in modelling phenomena and simulating their paramete...
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Format: | Article |
Language: | English |
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Universitat Politècnica de València
2015-10-01
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Series: | Virtual Archaeology Review |
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Online Access: | http://polipapers.upv.es/index.php/var/article/view/4146 |
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author | Camilo Barcia García Alfredo M. Maximiano Castillejo |
author_facet | Camilo Barcia García Alfredo M. Maximiano Castillejo |
author_sort | Camilo Barcia García |
collection | DOAJ |
description | Advances in digital technology have raised the capacity of capturing, processing and analyzing spatial data, bringing realistic and accurate reproductions of the elements in archaeological spaces. Current hardware and software have great potential in modelling phenomena and simulating their parameters, leading effective resources to these archaeological issues that have been hard to tackle until recent dates (intrusive techniques, heritage risk, hidden places, unavoidable impediments…). Thus, to approach contextual implications, we propose lighting simulation in aphotic sites as a procedure to study spatial relations between social agents and elements. In this paper we relate the necessary light intensity, its spatial distribution, and any derived implications for activity performing, especially in rock art production and visualization. |
format | Article |
id | doaj-art-68f9c8c2944845e186cf7c4f993a45de |
institution | Kabale University |
issn | 1989-9947 |
language | English |
publishDate | 2015-10-01 |
publisher | Universitat Politècnica de València |
record_format | Article |
series | Virtual Archaeology Review |
spelling | doaj-art-68f9c8c2944845e186cf7c4f993a45de2024-12-02T01:17:48ZengUniversitat Politècnica de ValènciaVirtual Archaeology Review1989-99472015-10-0161251810.4995/var.2015.41463097Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenesCamilo Barcia García0Alfredo M. Maximiano Castillejo1Universidad de CantabriaUniversidad de CantabriaAdvances in digital technology have raised the capacity of capturing, processing and analyzing spatial data, bringing realistic and accurate reproductions of the elements in archaeological spaces. Current hardware and software have great potential in modelling phenomena and simulating their parameters, leading effective resources to these archaeological issues that have been hard to tackle until recent dates (intrusive techniques, heritage risk, hidden places, unavoidable impediments…). Thus, to approach contextual implications, we propose lighting simulation in aphotic sites as a procedure to study spatial relations between social agents and elements. In this paper we relate the necessary light intensity, its spatial distribution, and any derived implications for activity performing, especially in rock art production and visualization.http://polipapers.upv.es/index.php/var/article/view/4146Escena virtualSimulaciónIluminaciónAnálisis espacialArte rupestre |
spellingShingle | Camilo Barcia García Alfredo M. Maximiano Castillejo Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes Virtual Archaeology Review Escena virtual Simulación Iluminación Análisis espacial Arte rupestre |
title | Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes |
title_full | Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes |
title_fullStr | Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes |
title_full_unstemmed | Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes |
title_short | Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes |
title_sort | interpret the darkness caves rock art and analysis of simulated light through virtual scenes |
topic | Escena virtual Simulación Iluminación Análisis espacial Arte rupestre |
url | http://polipapers.upv.es/index.php/var/article/view/4146 |
work_keys_str_mv | AT camilobarciagarcia interpretthedarknesscavesrockartandanalysisofsimulatedlightthroughvirtualscenes AT alfredommaximianocastillejo interpretthedarknesscavesrockartandanalysisofsimulatedlightthroughvirtualscenes |