Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes

Advances in digital technology have raised the capacity of capturing, processing and analyzing spatial data, bringing realistic and accurate reproductions of the elements in archaeological spaces. Current hardware and software have great potential in modelling phenomena and simulating their paramete...

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Main Authors: Camilo Barcia García, Alfredo M. Maximiano Castillejo
Format: Article
Language:English
Published: Universitat Politècnica de València 2015-10-01
Series:Virtual Archaeology Review
Subjects:
Online Access:http://polipapers.upv.es/index.php/var/article/view/4146
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author Camilo Barcia García
Alfredo M. Maximiano Castillejo
author_facet Camilo Barcia García
Alfredo M. Maximiano Castillejo
author_sort Camilo Barcia García
collection DOAJ
description Advances in digital technology have raised the capacity of capturing, processing and analyzing spatial data, bringing realistic and accurate reproductions of the elements in archaeological spaces. Current hardware and software have great potential in modelling phenomena and simulating their parameters, leading effective resources to these archaeological issues that have been hard to tackle until recent dates (intrusive techniques, heritage risk, hidden places, unavoidable impediments…). Thus, to approach contextual implications, we propose lighting simulation in aphotic sites as a procedure to study spatial relations between social agents and elements. In this paper we relate the necessary light intensity, its spatial distribution, and any derived implications for activity performing, especially in rock art production and visualization.
format Article
id doaj-art-68f9c8c2944845e186cf7c4f993a45de
institution Kabale University
issn 1989-9947
language English
publishDate 2015-10-01
publisher Universitat Politècnica de València
record_format Article
series Virtual Archaeology Review
spelling doaj-art-68f9c8c2944845e186cf7c4f993a45de2024-12-02T01:17:48ZengUniversitat Politècnica de ValènciaVirtual Archaeology Review1989-99472015-10-0161251810.4995/var.2015.41463097Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenesCamilo Barcia García0Alfredo M. Maximiano Castillejo1Universidad de CantabriaUniversidad de CantabriaAdvances in digital technology have raised the capacity of capturing, processing and analyzing spatial data, bringing realistic and accurate reproductions of the elements in archaeological spaces. Current hardware and software have great potential in modelling phenomena and simulating their parameters, leading effective resources to these archaeological issues that have been hard to tackle until recent dates (intrusive techniques, heritage risk, hidden places, unavoidable impediments…). Thus, to approach contextual implications, we propose lighting simulation in aphotic sites as a procedure to study spatial relations between social agents and elements. In this paper we relate the necessary light intensity, its spatial distribution, and any derived implications for activity performing, especially in rock art production and visualization.http://polipapers.upv.es/index.php/var/article/view/4146Escena virtualSimulaciónIluminaciónAnálisis espacialArte rupestre
spellingShingle Camilo Barcia García
Alfredo M. Maximiano Castillejo
Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes
Virtual Archaeology Review
Escena virtual
Simulación
Iluminación
Análisis espacial
Arte rupestre
title Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes
title_full Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes
title_fullStr Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes
title_full_unstemmed Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes
title_short Interpret the darkness: caves, rock art and analysis of simulated light through virtual scenes
title_sort interpret the darkness caves rock art and analysis of simulated light through virtual scenes
topic Escena virtual
Simulación
Iluminación
Análisis espacial
Arte rupestre
url http://polipapers.upv.es/index.php/var/article/view/4146
work_keys_str_mv AT camilobarciagarcia interpretthedarknesscavesrockartandanalysisofsimulatedlightthroughvirtualscenes
AT alfredommaximianocastillejo interpretthedarknesscavesrockartandanalysisofsimulatedlightthroughvirtualscenes