Corrections to “Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering”

Presents corrections to the paper, (Corrections to “Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering”).

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Bibliographic Details
Main Authors: Oscar Almanza-Conejo, Juan Gabriel Avina-Cervantes, Arturo Garcia-Perez, Mario Alberto Ibarra-Manzano
Format: Article
Language:English
Published: IEEE 2024-01-01
Series:IEEE Access
Online Access:https://ieeexplore.ieee.org/document/10779570/
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author Oscar Almanza-Conejo
Juan Gabriel Avina-Cervantes
Arturo Garcia-Perez
Mario Alberto Ibarra-Manzano
author_facet Oscar Almanza-Conejo
Juan Gabriel Avina-Cervantes
Arturo Garcia-Perez
Mario Alberto Ibarra-Manzano
author_sort Oscar Almanza-Conejo
collection DOAJ
description Presents corrections to the paper, (Corrections to “Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering”).
format Article
id doaj-art-5dbcc7af6c414ba4bd8ac2945c0937e8
institution Kabale University
issn 2169-3536
language English
publishDate 2024-01-01
publisher IEEE
record_format Article
series IEEE Access
spelling doaj-art-5dbcc7af6c414ba4bd8ac2945c0937e82024-12-11T00:04:33ZengIEEEIEEE Access2169-35362024-01-011217948817948810.1109/ACCESS.2024.344640810779570Corrections to “Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering”Oscar Almanza-Conejo0https://orcid.org/0000-0001-7621-4601Juan Gabriel Avina-Cervantes1https://orcid.org/0000-0003-1730-3748Arturo Garcia-Perez2https://orcid.org/0000-0001-7070-1855Mario Alberto Ibarra-Manzano3https://orcid.org/0000-0003-4317-0248Department of Electronics Engineering, Engineering Division of the Campus Irapuato-Salamanca, University of Guanajuato, Salamanca, MexicoDepartment of Electronics Engineering, Engineering Division of the Campus Irapuato-Salamanca, University of Guanajuato, Salamanca, MexicoDepartment of Electronics Engineering, Engineering Division of the Campus Irapuato-Salamanca, University of Guanajuato, Salamanca, MexicoDepartment of Electronics Engineering, Engineering Division of the Campus Irapuato-Salamanca, University of Guanajuato, Salamanca, MexicoPresents corrections to the paper, (Corrections to “Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering”).https://ieeexplore.ieee.org/document/10779570/
spellingShingle Oscar Almanza-Conejo
Juan Gabriel Avina-Cervantes
Arturo Garcia-Perez
Mario Alberto Ibarra-Manzano
Corrections to “Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering”
IEEE Access
title Corrections to “Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering”
title_full Corrections to “Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering”
title_fullStr Corrections to “Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering”
title_full_unstemmed Corrections to “Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering”
title_short Corrections to “Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering”
title_sort corrections to x201c emotion recognition in gaming dataset to reduce artifacts in the self assessed labeling using semi supervised clustering x201d
url https://ieeexplore.ieee.org/document/10779570/
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