Les dynamiques territoriales de l’industrie du jeu vidéo en France
The videogame industry in France is today a dynamic but fragile sector. However, its functioning and its various actors who are still insufficiently documented. In this text, we focus on its spatial dimension. We mobilize the concepts of “territorialization” and «proximity» to understand the logics...
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| Format: | Article |
| Language: | English |
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Université Lille 1
2019-11-01
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| Series: | Territoire en Mouvement |
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| Online Access: | https://journals.openedition.org/tem/5539 |
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| _version_ | 1846132039460323328 |
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| author | Hovig Ter Minassian |
| author_facet | Hovig Ter Minassian |
| author_sort | Hovig Ter Minassian |
| collection | DOAJ |
| description | The videogame industry in France is today a dynamic but fragile sector. However, its functioning and its various actors who are still insufficiently documented. In this text, we focus on its spatial dimension. We mobilize the concepts of “territorialization” and «proximity» to understand the logics of its diffusion on a national scale. Our qualitative survey conducted between 2016 and 2018 allows us to come to three main results. The sector is characterized by a great heterogeneity, both in terms of actors and territorial development strategies. This is all the more true since each territory studied takes advantage of generic tools and specific local resources in a logic of differentiation. Finally, it is important to stress the importance of local anchoring as a development strategy in its own right, which requires the production and mobilization of localized resources in order to create proximity between the various actors of the territory. |
| format | Article |
| id | doaj-art-54b1c21538f0429fb5ea93bb6e3e8006 |
| institution | Kabale University |
| issn | 1950-5698 |
| language | English |
| publishDate | 2019-11-01 |
| publisher | Université Lille 1 |
| record_format | Article |
| series | Territoire en Mouvement |
| spelling | doaj-art-54b1c21538f0429fb5ea93bb6e3e80062024-12-09T15:12:50ZengUniversité Lille 1Territoire en Mouvement1950-56982019-11-014210.4000/tem.5539Les dynamiques territoriales de l’industrie du jeu vidéo en FranceHovig Ter MinassianThe videogame industry in France is today a dynamic but fragile sector. However, its functioning and its various actors who are still insufficiently documented. In this text, we focus on its spatial dimension. We mobilize the concepts of “territorialization” and «proximity» to understand the logics of its diffusion on a national scale. Our qualitative survey conducted between 2016 and 2018 allows us to come to three main results. The sector is characterized by a great heterogeneity, both in terms of actors and territorial development strategies. This is all the more true since each territory studied takes advantage of generic tools and specific local resources in a logic of differentiation. Finally, it is important to stress the importance of local anchoring as a development strategy in its own right, which requires the production and mobilization of localized resources in order to create proximity between the various actors of the territory.https://journals.openedition.org/tem/5539proximityterritorializationanchoringvideogamescultural and creative industry |
| spellingShingle | Hovig Ter Minassian Les dynamiques territoriales de l’industrie du jeu vidéo en France Territoire en Mouvement proximity territorialization anchoring videogames cultural and creative industry |
| title | Les dynamiques territoriales de l’industrie du jeu vidéo en France |
| title_full | Les dynamiques territoriales de l’industrie du jeu vidéo en France |
| title_fullStr | Les dynamiques territoriales de l’industrie du jeu vidéo en France |
| title_full_unstemmed | Les dynamiques territoriales de l’industrie du jeu vidéo en France |
| title_short | Les dynamiques territoriales de l’industrie du jeu vidéo en France |
| title_sort | les dynamiques territoriales de l industrie du jeu video en france |
| topic | proximity territorialization anchoring videogames cultural and creative industry |
| url | https://journals.openedition.org/tem/5539 |
| work_keys_str_mv | AT hovigterminassian lesdynamiquesterritorialesdelindustriedujeuvideoenfrance |