Le recours aux jeux vidéo dans la sensibilisation à la ville durable. Analyse comparative pour une évaluation en termes d’éthique et d’engagement du citoyen-joueur.
The article focuses on the interactions between sustainable cities and digital devices from the point of view of environmental citizenship. Focused on online games simulating the city of the future and its debate, the paper develops the issue of the player's commitment as a citizen. We particul...
Saved in:
Main Authors: | Hélène Bailleul, Anne Gagnebien |
---|---|
Format: | Article |
Language: | English |
Published: |
Netcom Association
2021-10-01
|
Series: | Netcom |
Subjects: | |
Online Access: | https://journals.openedition.org/netcom/5665 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Usages des jeux video urbains dans le contexte de l'urbanisme participatif – le cas d'"INVESPACE-La Halle" (Rennes)
by: Marie-Anaïs Le Breton, et al.
Published: (2020-01-01) -
L’entrée en jeu des familles : prélude à la co-construction d’un jeu sérieux sur l’énergie
by: Dany Lussier-Desrochers, et al.
Published: (2023-12-01) -
The use of serious games for psychological education and training: a systematic review
by: Antonio Pio Facchino, et al.
Published: (2025-02-01) -
Le crowdsourcing urbain comme nouvelle forme d’engagement citoyen
by: Boris Mericskay
Published: (2022-02-01) -
Serious gaming for digital growth. Reducing waste through the Lean mindset
by: Maria Antonietta Esposito, et al.
Published: (2022-12-01)