Mathematics e-comic in cultural context to improve student motivation and learning outcomes
Introduction: Learning media is a key factor that influences student motivation and learning outcomes. The learning media used should be relevant to students' daily lives, including cultural aspects. One example is the use of digital comics (e-comics) in mathematics, particularly in a cultural...
Saved in:
Main Authors: | Dani Farhan, M Ikhsan, Elizar Elizar |
---|---|
Format: | Article |
Language: | English |
Published: |
Pendidikan Matematika, UIN Raden Intan Lampung
2024-11-01
|
Series: | Al-Jabar |
Subjects: | |
Online Access: | https://ejournal.radenintan.ac.id/index.php/al-jabar/article/view/22327 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Development of Problem-Based Learning (PBL) based mathematics comic media using Pixton to improve students' mathematical problem-solving skills in class VIII junior high school
by: M. Afifuddin Khotibul Umam, et al.
Published: (2024-05-01) -
HUMOR ANALYSIS IN ASTERIX AT THE OLYMPIC GAMES COMIC
by: Miftahush Shalihah
Published: (2022-08-01) -
Mathematical quest as the way of increase of motivation of students to studying to the higher mathematics
by: Irina N. Bulanova
Published: (2016-06-01) -
The Networked Author: Looking at Contemporary Authorship Through Postdigital Comics
by: Giorgio Busi Rizzi
Published: (2024-10-01) -
Onomatopoeia Found in Tintin Comics
by: Giyatmi Giyatmi, et al.
Published: (2023-06-01)