Educators’ intention to use tangible and graphical experimentation with Arduino and Micro:bit

Abstract Nowadays, the educational process is enriched with technological tools such as Arduino and Micro:bit. These tools offer both tangible and graphical interaction, however, widespread adoption by educators faces limitations. Many educators hesitate to utilize them, primarily due to lacking tra...

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Main Authors: Sokratis Tselegkaridis, Theodosios Sapounidis, Serafeim A. Triantafyllou
Format: Article
Language:English
Published: Springer 2025-01-01
Series:Discover Education
Subjects:
Online Access:https://doi.org/10.1007/s44217-025-00398-6
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author Sokratis Tselegkaridis
Theodosios Sapounidis
Serafeim A. Triantafyllou
author_facet Sokratis Tselegkaridis
Theodosios Sapounidis
Serafeim A. Triantafyllou
author_sort Sokratis Tselegkaridis
collection DOAJ
description Abstract Nowadays, the educational process is enriched with technological tools such as Arduino and Micro:bit. These tools offer both tangible and graphical interaction, however, widespread adoption by educators faces limitations. Many educators hesitate to utilize them, primarily due to lacking training. Therefore, this study examines educators’ behavioral intentions to use Arduino and Micro:bit to enhance teaching and learning. Sixty-one primary and secondary school educators participated without prior knowledge of electronic circuits or programming. The examination aimed to assess: (a) educators’ preferences between tangible and virtual experimentation, and (b) factors influencing educators’ behavioral intention to use Arduino and Micro:bit. The statistical analysis encompassed a range of methods, including factor analysis, and linear regression. The findings indicated a preference among educators for implementing Arduino circuits through simulation, while no preference differences were observed between simulation and a real board for the Micro:bit. Additionally, linear regressions revealed that Arduino and Micro:bit follow different paths leading to the behavioral intention to use. Specifically, with Arduino, the intention to use is primarily influenced by users’ perceived usefulness. Conversely, in the case of Micro:bit, the intention to use is mainly driven by users’ attitudes towards its use. Hence, enhancing educators’ perceived usefulness and ease of use of Arduino Uno and Micro:bit is essential for fostering their intention to integrate these tools into their teaching practices.
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spelling doaj-art-2b12bb62696f45b8b238295e4bc5936e2025-01-12T12:36:08ZengSpringerDiscover Education2731-55252025-01-014111410.1007/s44217-025-00398-6Educators’ intention to use tangible and graphical experimentation with Arduino and Micro:bitSokratis Tselegkaridis0Theodosios Sapounidis1Serafeim A. Triantafyllou2Department of Information and Electronic Engineering, International Hellenic University (IHU)School of Philosophy and Education, Department of Education, Aristotle University of Thessaloniki (AUTH)School of Philosophy and Education, Department of Education, Aristotle University of Thessaloniki (AUTH)Abstract Nowadays, the educational process is enriched with technological tools such as Arduino and Micro:bit. These tools offer both tangible and graphical interaction, however, widespread adoption by educators faces limitations. Many educators hesitate to utilize them, primarily due to lacking training. Therefore, this study examines educators’ behavioral intentions to use Arduino and Micro:bit to enhance teaching and learning. Sixty-one primary and secondary school educators participated without prior knowledge of electronic circuits or programming. The examination aimed to assess: (a) educators’ preferences between tangible and virtual experimentation, and (b) factors influencing educators’ behavioral intention to use Arduino and Micro:bit. The statistical analysis encompassed a range of methods, including factor analysis, and linear regression. The findings indicated a preference among educators for implementing Arduino circuits through simulation, while no preference differences were observed between simulation and a real board for the Micro:bit. Additionally, linear regressions revealed that Arduino and Micro:bit follow different paths leading to the behavioral intention to use. Specifically, with Arduino, the intention to use is primarily influenced by users’ perceived usefulness. Conversely, in the case of Micro:bit, the intention to use is mainly driven by users’ attitudes towards its use. Hence, enhancing educators’ perceived usefulness and ease of use of Arduino Uno and Micro:bit is essential for fostering their intention to integrate these tools into their teaching practices.https://doi.org/10.1007/s44217-025-00398-6ArduinoMicro:bitTechnology acceptance modelTUIGUI
spellingShingle Sokratis Tselegkaridis
Theodosios Sapounidis
Serafeim A. Triantafyllou
Educators’ intention to use tangible and graphical experimentation with Arduino and Micro:bit
Discover Education
Arduino
Micro:bit
Technology acceptance model
TUI
GUI
title Educators’ intention to use tangible and graphical experimentation with Arduino and Micro:bit
title_full Educators’ intention to use tangible and graphical experimentation with Arduino and Micro:bit
title_fullStr Educators’ intention to use tangible and graphical experimentation with Arduino and Micro:bit
title_full_unstemmed Educators’ intention to use tangible and graphical experimentation with Arduino and Micro:bit
title_short Educators’ intention to use tangible and graphical experimentation with Arduino and Micro:bit
title_sort educators intention to use tangible and graphical experimentation with arduino and micro bit
topic Arduino
Micro:bit
Technology acceptance model
TUI
GUI
url https://doi.org/10.1007/s44217-025-00398-6
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