A Game-Based Virtualized Reality Approach for Simultaneous Rehabilitation of Motor Skill and Confidence
Virtualized reality games offer highly interactive and engaging user experience and therefore game-based approaches (GBVR) may have significant potential to enhance clinical rehabilitation practice as traditional therapeutic exercises are often repetitive and boring, reducing patient compliance. The...
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Main Author: | Alasdair G. Thin |
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Format: | Article |
Language: | English |
Published: |
Wiley
2012-01-01
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Series: | Advances in Human-Computer Interaction |
Online Access: | http://dx.doi.org/10.1155/2012/213143 |
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