Performance Analysis of Proxy-Based Object-Oriented Distributed Systems Using Game Theory
Recently, there has been a remarkable growth of research on the practical applications of game theory in networks, and in particular, the modeling of users’ behavior in distributed and decentralized systems. Reducing the runtime of operations in these types of systems will increase their performance...
Saved in:
Main Authors: | Hossein Sadr, Pyman Bayat, Mozhdeh Nazari Solimandarabi |
---|---|
Format: | Article |
Language: | fas |
Published: |
University of Qom
2022-03-01
|
Series: | مدیریت مهندسی و رایانش نرم |
Subjects: | |
Online Access: | https://jemsc.qom.ac.ir/article_1307_2f1e03b9e6a16b08ed12925a9e822b81.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Computational Game Unit Balancing based on Game Theory
by: Emre Önal, et al.
Published: (2025-01-01) -
Game theory based forwarding control method for social network
by: Fangfang SHAN, et al.
Published: (2018-03-01) -
DeepGame-TP: Integrating Dynamic Game Theory and Deep Learning for Trajectory Planning
by: Giovanni Lucente, et al.
Published: (2024-01-01) -
Analysis and construction for threshold signature scheme based on game theory
by: ANGJie W, et al.
Published: (2015-05-01) -
Analysis of DRM game control
by: Guo-jun MA, et al.
Published: (2012-09-01)