Feasts of Indifference: Racialization, Affect, and Necropolitics in 1X War Games

Graphically and narratively simple war games such as the critically acclaimed, counter-narrative September 12th (2003) and the heavily criticized and deleted Muslim Massacre (2008)—titles that I refer to as 1X war games—trade in the overall logic of necropolitics. I refer to these games as 1X becaus...

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Main Author: Mahshid Mayar
Format: Article
Language:English
Published: European Association for American Studies 2021-09-01
Series:European Journal of American Studies
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Online Access:https://journals.openedition.org/ejas/17374
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author Mahshid Mayar
author_facet Mahshid Mayar
author_sort Mahshid Mayar
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description Graphically and narratively simple war games such as the critically acclaimed, counter-narrative September 12th (2003) and the heavily criticized and deleted Muslim Massacre (2008)—titles that I refer to as 1X war games—trade in the overall logic of necropolitics. I refer to these games as 1X because, in encountering America’s enemies, they promote only the last of the 4X game-verbs, that is, “eXterminate.” In other words, instead of planning how to best train for, track down, encounter, and ultimately fight against this enemy, the choice that these controversial, post-9/11games offer is to simply eliminate the already out-at-large, under-armed, erratic Muslim enemy in a drone-like, distanced, and lackluster manner. As I suggest in this essay, 1X games promote unappealing and non-immersive, yet overtly political projects of death. Adopting Achille Mbembe’s notion of necroplitics in the ludic, mechropolitical sense proposed by Amanda Phillips, I focus on these games’ opposing, yet usefully comparable, approaches to enmification through racialization through entertainment—a two-step project of death that, nodding to Sharon Patricia Holland, I understand as affective, yet heedless feasts of indifference.
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spelling doaj-art-26c8ba824df74d58b38bc287f8cf7cc82025-01-06T09:08:41ZengEuropean Association for American StudiesEuropean Journal of American Studies1991-93362021-09-0116310.4000/ejas.17374Feasts of Indifference: Racialization, Affect, and Necropolitics in 1X War GamesMahshid MayarGraphically and narratively simple war games such as the critically acclaimed, counter-narrative September 12th (2003) and the heavily criticized and deleted Muslim Massacre (2008)—titles that I refer to as 1X war games—trade in the overall logic of necropolitics. I refer to these games as 1X because, in encountering America’s enemies, they promote only the last of the 4X game-verbs, that is, “eXterminate.” In other words, instead of planning how to best train for, track down, encounter, and ultimately fight against this enemy, the choice that these controversial, post-9/11games offer is to simply eliminate the already out-at-large, under-armed, erratic Muslim enemy in a drone-like, distanced, and lackluster manner. As I suggest in this essay, 1X games promote unappealing and non-immersive, yet overtly political projects of death. Adopting Achille Mbembe’s notion of necroplitics in the ludic, mechropolitical sense proposed by Amanda Phillips, I focus on these games’ opposing, yet usefully comparable, approaches to enmification through racialization through entertainment—a two-step project of death that, nodding to Sharon Patricia Holland, I understand as affective, yet heedless feasts of indifference.https://journals.openedition.org/ejas/17374NecropoliticsUS Popular CultureMechropoliticsRacializationRacial Affect1X Games
spellingShingle Mahshid Mayar
Feasts of Indifference: Racialization, Affect, and Necropolitics in 1X War Games
European Journal of American Studies
Necropolitics
US Popular Culture
Mechropolitics
Racialization
Racial Affect
1X Games
title Feasts of Indifference: Racialization, Affect, and Necropolitics in 1X War Games
title_full Feasts of Indifference: Racialization, Affect, and Necropolitics in 1X War Games
title_fullStr Feasts of Indifference: Racialization, Affect, and Necropolitics in 1X War Games
title_full_unstemmed Feasts of Indifference: Racialization, Affect, and Necropolitics in 1X War Games
title_short Feasts of Indifference: Racialization, Affect, and Necropolitics in 1X War Games
title_sort feasts of indifference racialization affect and necropolitics in 1x war games
topic Necropolitics
US Popular Culture
Mechropolitics
Racialization
Racial Affect
1X Games
url https://journals.openedition.org/ejas/17374
work_keys_str_mv AT mahshidmayar feastsofindifferenceracializationaffectandnecropoliticsin1xwargames